Sentinel

The Sentinel is a Rig class in RIGS: Mechanized Combat League.

Overview
The Sentinel is the heaviest Rig chassis in the game, best used for defensive play because its huge figure allows it to soak up large amount of damage. Besides having a more powerful melee attack than every other Rig chassis, the Sentinel also has a unique charge mechanism to its jump. The longer the jump button is held, the higher the Sentinel will go into the air. If the jump is fully charged, the Sentinel will also perform a ground slam attack, creating a shockwave that disorients and damages nearby opponent Rigs upon landing.

List

 * SN-1000 - The test variant, carrying dual HMGs.
 * Blood Bank - The Vampire variant featuring a Beam and Railgun.
 * Guardian - The Carapace variant sporting twin Plasma Accelerators.
 * Critical Mass - The Nuke variant featuring a Warhead Launcher and an HMG.
 * El Diablo - The Engineer variant equipped with Smart Missiles and an Impulse Cannon.
 * Bullseye - The Thief variant armed with a Warhead Launcher and an HMG.
 * Rough Justice - The Knockout variant with the Impulse Launcher and Impulse Cannon pattern weapons.