Injury Time

Injury Time
Injury Time is the Nuke Mirage and possesses the ability to explode after being taken down. This effect has a short delay.

Armed with a Warhead Launcher and an Impulse Cannon, Injury Time is a devastating close range rig that opponents should keep at range.

See Below for the other Hunter Variants.
MG3000 - The test variant, carrying dual HMGs.

Nine Lives - The Vampire variant featuring a Warhead Launcher and a Beam.

Pain Killer - The Engineer variant equipped with Smart Missiles and an HMG.

Hard Case - The Carapace variant sporting a Smart Missile and a Plasma Accelerator.

Killswitch - The Thief variant armed with an Impulse Cannon and an HMG.

Anger Management - The Knockout variant with a Warhead Launcher and an Impulse Cannon.